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dc.contributor.authorGARCÍA OLIVA, CARLOS-
dc.contributor.authorPiqueras, Jose A-
dc.contributor.otherDepartamentos de la UMH::Psicología de la Saludes_ES
dc.date.accessioned2025-03-12T13:03:44Z-
dc.date.available2025-03-12T13:03:44Z-
dc.date.created2016-07-01-
dc.identifier.citationJournal of Behavioral Addictions 5(2), pp. 293–303 (2016)es_ES
dc.identifier.issn2063-5303-
dc.identifier.issn2062-5871-
dc.identifier.urihttps://hdl.handle.net/11000/35951-
dc.description.abstractBackground and aims: This study focuses on the use of popular information and communication technologies (ICTs) by adolescents: the Internet, mobile phones, and video games. The relationship of ICT use and experiential avoidance (EA), a construct that has emerged as underlying and transdiagnostic to a wide variety of psychological problems, including behavioral addictions, is examined. EA refers to a self-regulatory strategy involving efforts to control or escape from negative stimuli such as thoughts, feelings, or sensations that generate strong distress. This strategy, which may be adaptive in the short term, is problematic if it becomes an inflexible pattern. Thus, the aim of this study was to explore whether EA patterns were associated with addictive or problematic use of ICT in adolescents. Methods: A total of 317 students of the Spanish southeast between 12 and 18 years old were recruited to complete a questionnaire that included questions about general use of each ICTs, an experiential avoidance questionnaire, a brief inventory of the Big Five personality traits, and specific questionnaires on problematic use of the Internet, mobile phones, and video games. Results: Correlation analysis and linear regression showed that EA largely explained results regarding the addictive use of the Internet, mobile phones, and video games, but not in the same way. As regards gender, boys showed a more problematic use of video games than girls. Concerning personality factors, conscientiousness was related to all addictive behaviors. Discussion and conclusions: We conclude that EA is an important construct that should be considered in future models that attempt to explain addictive behaviors.es_ES
dc.formatapplication/pdfes_ES
dc.format.extent11es_ES
dc.language.isoenges_ES
dc.publisherAkadémiai Kiadóes_ES
dc.rightsinfo:eu-repo/semantics/openAccesses_ES
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectadolescentses_ES
dc.subjectbehavioral addictiones_ES
dc.subjectexperiential avoidancees_ES
dc.subjecttechnological addictiones_ES
dc.subject.otherCDU::1 - Filosofía y psicología::159.9 - Psicologíaes_ES
dc.titleExperiential Avoidance and Technological Addictions in Adolescentses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.relation.publisherversionhttps://doi.org/10.1556/2006.5.2016.041es_ES
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Artículos- Psicología de la Salud


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