Please use this identifier to cite or link to this item: https://hdl.handle.net/11000/39588

Adaptive quadtree splitting parallelization (AQSP) algorithm for the VVC standard

Title:
Adaptive quadtree splitting parallelization (AQSP) algorithm for the VVC standard
Authors:
González Ruíz, Alberto
Díaz Honrubia, Antonio Jesús
Tapia Fernández, Santiago
García Lucas, David
Cebrián Márquez, Gabriel
Mengual Galán, Luis
Editor:
Springer
Department:
Departamentos de la UMH::Ingeniería de Computadores
Issue Date:
2024
URI:
https://hdl.handle.net/11000/39588
Abstract:
The Versatile Video Coding (VVC) standard, also known as H.266, was released in 2020 as the natural successor to the High Efficiency Video Coding (HEVC) standard. Among its innovative coding tools, VVC extended the concept of quadtree (QT) splitting to the multi-type tree (MTT) structure, introducing binary and ternary partitions to enhance HEVC’s coding efficiency. While this brought significant compression improvements, it also resulted in a substantial increase in encoding time, primarily due to VVC’s larger Coding Tree Unit (CTU) size of 128x128 pixels. To mitigate this, this work introduces a flexible parallel approach for the QT traversal and splitting scheme of the VVC encoder, called adaptive quadtree splitting parallelization (AQSP) algorithm. This approach is based on the distribution of coding units (CUs) among different threads using the current depth level of the QT as a basis to minimize the number of broken dependencies. In this way, the algorithm achieves a good trade-off between time savings and coding efficiency. Experimental results show that, when compared with the original VVC encoder, AQSP achieves an acceleration factor of 2.04x with 4 threads at the expense of a low impact in terms of BD rate. These outcomes position AQSP competitively in comparison with other state-of-the-art approaches.
Keywords/Subjects:
parallelization
VVC
quadtree
Knowledge area:
CDU: Ciencias aplicadas: Ingeniería. Tecnología
CDU: Generalidades.: Ciencia y tecnología de los ordenadores. Informática.
CDU: Ciencias puras y naturales: Matemáticas
Type of document:
info:eu-repo/semantics/article
Access rights:
info:eu-repo/semantics/openAccess
Attribution-NonCommercial-NoDerivatives 4.0 Internacional
DOI:
https://doi.org/10.1007/s11227-024-06023-x
Published in:
Journal of Supercomputing
Appears in Collections:
Artículos Ingeniería de computadores



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